torsdag 16 november 2017
Map design
We have ironed out most of major features of our game and I have designed a draft of the map. The map design is inspired by The Colluseum in Rome. The arena features spawn points for the two teams on either side of the arena, and obstacles scattered throughout the arena to provide cover. In the middle there are three capture points for a king of the hill type game mode. At the moment only some of the sprites for the map are done so placeholders are used for many of the tiles and the map design is far from final, but hopefully it will work well for testing and early demoing purposes.
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