After brainstorming concepts for our game we eventually merged some of them together and came up with the idea of a death arena game with RPG elements, where two teams face off against each other in some sort of objective based game mode in an arena containing obstacles and cover.
The main gameplay idea of the game is that the player gets to decide on a strategy for their team as well as upgrade and change their team's equipment to then see the game play out in a sort of simulation.
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