During the last week of this project I have focused mostly on finalizing the game development document and making sure that all the details of the game are clearly presented. This also includes finalizing our business plan, which will be to sell the game at a reasonably low price, comparable to the price points of other indie manager style games which generally hover around $10. Using data from steamspy.com we have gathered that manager style games are an undersaturated market with relatively few titles indicating that finding a market share should be, relative to other genres, pretty easy.
We are also exploring the idea of adding purchasable cosmetics which would alter the appearance of your units that would be sold cheaply. But as cosmetics generally only sell well in online multiplayer games this would be an addition that would most likely be added along with multiplayer which is not currently a feature of the game at this point.
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