torsdag 7 december 2017

Final presentation

The final presentation went well, but as we realized early on in the project, we did not have enough time in this short project to realize all of our ideas for mechanics and functions in the game. Developing the game, especially everything related to making the AI function well, took much longer than expected which resulted in our demo not having perfectly fleshed out mechanics. However, I believe we presented our ideas well and I'm happy we chose to make the game that we did, I believe we all learned a lot during this project because of the tight schedule combined with our quite ambitious ideas of how the game would be based around AI.

My contributions to this project have been primarily to implement pathfinding, doing level design, and designing art assets related to the level design, as well as handling most of the documentation and the game development document.

All in all this course was fun and I feel like I learned a lot about a subject I previously knew little about. My one complaint about the course is the short span of it, which made it quite stressful at times.

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